Natural sounds in the world around us are based on the principles of physics. Today’s guest on Stanford Engineering’s The Future of Everything podcast, Doug James, uses those same principles to create computer-generated sounds to match the imaginary computer-generated objects and creatures that inhabit almost every movie or game these days.His algorithms speed the animator’s work and make the final product all-the-more believable, as James tells host Russ Altman on this episode of The Future of Everything podcast
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Host Russ Altman, a professor of bioengineering, genetics, and medicine at Stanford, is your guide to the latest science and engineering breakthroughs. Join Russ and his guests as they explore cutting-edge advances that are shaping the future of everything from AI to health and renewable energy.
Along the way, “The Future of Everything” delves into ethical implications to give listeners a well-rounded understanding of how new technologies and discoveries will impact society. Whether you’re a researcher, a student, or simply curious about what’s on the horizon, tune in to stay up-to-date on the latest developments that are transforming our worl