Polygamer – A Podcast of Equality & Diversity in Gaming & Video Games
Ken Gagne of Gamebits
Polygamer is a monthly audio podcast that encourages and celebrates equality and diversity in gaming by interviewing voices pushing for change. By speaking with traditionally marginalized voices, host Ken Gagne of Gamebits provides a platform to discuss problems and seek perspective on matters of sexism, racism, ableism, ageism, and more, within our industry, our community, and our games. Polygamer airs the second Wednesday of every month.
Polygamer #128: Reflecting on Eight Years
Host Ken Gagne concludes eight years of Polygamer with clips and reflections from eight of his most memorable episodes.
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Polygamer #127: Helene Utterback on polyamory
Helene Utterback discusses polyamory, why we don't see this romantic relationship modeled in video games, and how modders have closed the gap.
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Polygamer #126: Aenne Schumann of Arcade Spirits
A podcast interview with Aenne Schumann, narrative designer of the Arcade Spirits visual novels, about social justice, ADHD, and FMV games.
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Polygamer #125: Game to Grow
Game to Grow is a non-profit that promotes the therapeutic, educational, and community growth benefits of gaming. With structured online sessions of Dungeons & Dragons and Minecraft, as well as their own tabletop game called Critical Core, Game to Grow teaches gamers of all ages and to become more confident, creative, and socially capable. In […]
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Polygamer #124: Cyndi Wiley, Iowa State University’s Digital Accessibility Lead
Cyndi Wiley is the Digital Accessibility Lead for Iowa State University’s Digital Accessibility Lab. Equipped with everything from screenreaders to Xbox consoles, the Lab helps students and faculty create, advocate for, and consume media that is accessible to users of all different abilities. In this interview, Cyndi and I chat about how disability is a […]
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Polygamer #123: Honey P. Rosenbloom of Friendship Garden
Honey P. Rosenbloom is the executive director of Friendship Garden, a founding member of the Alphabet Workers Union, and an accomplished indie game developer.
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Polygamer #122: Web developer Allison Holt
A podcast interview with Allison Holt, a Webby-award-winning web developer who's worked at such video game companies as Turbine, Harmonix & 38 Studios.
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Polygamer #121: Arthur Inasi of Harmonix & Greasy Says
Arthur Inasi has spent the last 15 years at Harmonix, developer of the Guitar Hero and Rock Band rhythm games, working as a sound designer, level designer, voice actor, mocap actor, and more. As creative lead of Dance Central VR, he oversaw the series’ reboot for Oculus virtual reality headsets. His side hustles include producing […]
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Polygamer #120: Sabriel Mastin, D&D editor & Overwatch player
After years as a Dungeons & Dragons player, Sabriel Mastin stepped behind the DM screen to run her own campaign. She immediately loved it, creating her own adventures in the world of Eberron. With that experience under her belt, she realized she could help other DMs with their own creations as well. She now offers […]
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Polygamer #119: Bonnie Gordon of Star Trek & Con Artist
Bonnie Gordon is an actor, voice actor, and musician extraordinaire. Having previously been a Starfleet ensign at Star Trek: The Experience in Las Vegas, she now voices the ship’s computer on the animated series Star Trek: Prodigy. And as part of the Library Bards musical comedy duo, she sings pop culture songs rewritten with nerdy […]
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Polygamer #118: Freelance composer & sound designer Chel Wong
Chel Wong is a Boston-based video game composter and sound designer. As a freelancer, she has worked on such titles as the music puzzler Kine, the Starfox-inspired Whisker Squadron, and the surreal adventure RPG She Dreams Elsewhere. Not only has she also helped run the Game Audio Boston group, but as a freelancer, she invests […]
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Polygamer #117: GamerDoc esports physician Dr. Lindsey Migliore
Dr. Lindsey Migliore, also known as GamerDoc, is a licensed esports physician. While hiking the Appalachian Trail, she realized that only by abandoning her original goal of becoming an NFL team doctor could she combine her passions for medicine and video games. She now works with esports athletes to maintain and improve their health; and, […]
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Polygamer #116: Beth Daggert of Lode Runner, Star Wars & Nox Archaist
Beth Daggert has been a game designer, software engineer, lead programmer, director of engineering, and vice president of engineering, within and without the gaming industry. Having worked on such historic franchises as Lode Runner and Star Wars, she recently accomplished a bucket-list item of contributing to the development of an Ultima-inspired role-playing game — for the […]
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Polygamer #115: Brianna Dym on fanworks
Brianna Dym is a Ph.D student in the University of Colorado Boulder’s information science department under Dr. Casey Fiesler. Brianna’s field of study is fanworks: the original creations, derivations, and reimaginings of existing brands and media, from movies to video games. LGBTQIA+ authors engage in this creative component of fandom to produce original stories and […]
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Polygamer #114: Dr. Melissa Chaplin on indie game marketing
Dr. Melissa Chaplin is the head of client strategy at Game If You Are, a UK-based marketing firm helping indie video games get the attention they deserve. When not writing press releases, editing trailers, and landing podcast spots for upcoming developers, Melissa is busily building community. She’s the founder of Games Industry Lunch Club, a […]
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Polygamer #113: Maia Weinstock of LEGO Women of Computing
Maia Weinstock is the creator of LEGO Women of NASA, a kit she proposed on the LEGO Ideas site that won approval to be made into a real product. Now she’s pitching the Women of Computing, a set that pays homage to Ada Lovelace, Grace Hopper, and other women who were instrumental in the early […]
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Polygamer #112: Kate Olguin of Other Ocean Interactive
Kate Olguin knew that finishing her undergraduate career and searching for a job would be difficult; she did not expect a pandemic to make it even harder. Fortunately, armed with a degree in interactive media and game design from Worcester Polytechnic Institute, Kate landed as a game designer at Other Ocean Interactive, where she currently […]
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Polygamer #111: Artist & unschooler Ivy Dolamore
Ivy Dolamore is an artist, cryptid, and unschooler. The product of a curriculum-free homeschooling education, Ivy quit her job at GameStop to become a full-time artist, supported by commissions, Patreon, and an extensive social media following. Her creations span a variety of art styles and media, including prints, jewelry, and Diamond Art. In this episode, […]
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Polygamer #110: Librarian Amanda Pegg-Wheat
Amanda Pegg-Wheat is a children’s librarian and branch manager in Quincy, Massachusetts. In addition to books, movies, video games, and Internet access, Amanda offers her patrons another service: Dungeons & Dragons campaigns. As the DM, she guides young adventurers through the fantasy world of Theros — even when the pandemic keeps them from gathering around the […]
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Polygamer #109: Dianna Lora of Massive Entertainment
Dianna Lora is an account manager at Massive Entertainment, the Ubisoft studio working on the next Star Wars video game. She is an accomplished multimedia maven, having written reviews, produced videos, and edited podcasts for such outlets as Sony, DualShockers, and GoodgameTV. Now, from her new home in Sweden, Dianna manages corporate relationships with producers, […]
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Polygamer #108: Dr. Rachel Kowert of Psychgeist
A podcast interview with Dr. Rachel Kowert -- gamer, psychologist, author, research director at Take This, and host of the YouTube channel Psychgeist.
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Polygamer #107: Kelsey Lewin of Video Game History Foundation & Pink Gorilla Games
A podcast interview with Kelsey Lewin, the co-director of the Video Game History Foundation and co-owner of Pink Gorilla retail stores in Seattle, Washington.
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Polygamer #106: Courtney Garcia of Screen Therapy
A podcast interview with Courtney Garcia, who uses media psychology to analyze video games and how they can help us develop our emotional intelligence.
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Polygamer #105: T.L. Taylor on Twitch streaming
Dr. T.L. Taylor of MIT is the author of 'Watch Me Play'. We talk about Twitch, esports, online play, teaching during a pandemic, and amusement parks.
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Polygamer #104: Creatrix Tiara
A podcast interview with Creatrix Tiara, a Melbourne-based shenaniganist using stage magic & video games to advocate for immigration reform.
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Polygamer #103: Jordan Jones-Brewster of We should talk.
An audio podcast interview with Jordan Jones-Brewster, narrative designer of the video game We should talk.
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Polygamer #102: Jason Oda of Waking
A podcast interview with Jason Oda of Waking, a game that uses the player's personal memories as weapons in the fight to awaken from a coma.
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Polygamer #101: Gaming After Kids at PAX East 2020
How do we hold onto our identity as gamers after becoming parents and find time for our favorite hobby? Ken Gagne talks with parents on this PAX East panel.
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Polygamer #100: Voice actor Sarah Elmaleh
Ken Gagne's podcast interview with Sarah Elmaleh, voice actor from video games Gone Home, Gears of War 5, Final Fantasy XV & co-founder of GameDev.World.
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Polygamer #99: Ludomusicologist Dr. Dana Plank
A podcast interview with Dr. Dana Plank, a ludomusicologist devoted to the study of video game music and audio.
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Polygamer #98: Nic Tompkins-Hughes
Nic Tompkins-Hughes talks about being a gamer parent, raising neuroatypical children on the rainbow spectrum, and transitioning themselves.
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Polygamer #97: Dr. Carly Kocurek of Save Point & Games for Girls
A podcast interview with Dr. Carly Kocurek, who's crowdfunding issue #2 of Save Point zine on Kickstarter while studying the Games for Girls movement.
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Polygamer #96: Caspian Whistler of A Profound Waste of Time
A podcast interview with the founder & creative director of APWOT, an independent magazine inspired by video games, about the Kickstarter for its second issue.
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Polygamer #95: Dr. Jessica Hebert of the PDX Broadsides
A podcast interview with Dr. Jessica Hebert, placentologist & nerd musician with the PDX Broadsides, about nerd music, touring, Rosalind Franklin & placentas.
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Polygamer #94: Jeri Ellsworth of Tilt Five
A podcast interview with Jeri Ellsworth, CEO of Tilt Five, about her successful Kickstarter to produce a mixed reality gaming headset to succeed castAR.
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Polygamer #93: Dr. Aurit Lazerus on playfulness
A podcast interview with Dr. Aurit Lazerus, a gamer with a clinical practice who uses video & board games to incorporate playfulness into daily life.
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Polygamer #92: Bobbi A Sand of Transcenders Media
A podcast interview with Bobbi Sand of Transcenders Media, developer and publisher of Knife Sisters, a BDSM visual novel released for Steam in April 2019.
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Polygamer #91: Alicia Caillier of Harmonix Music Systems
A podcast interview with Alicia Caillier, product manager at Harmonix, developer of Dance Central for Oculus.
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Polygamer #90: Athena Z Peters of Adventure Pub
An audio podcast interview with Athena Peters, the founder and co-owner of Adventure Pub, a gaming gastropub located outside Boston in Arlington, Massachusetts.
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Polygamer #89: Twitch variety streamer SlyTQ
SlyTQ is a variety Twitch streamer who hosts charity streams for Take This. We podcast about avoiding creative burnout and emotional support animals.
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Polygamer #88: The Art of Craft at PAX East 2019
A PAX East 2019 panel, moderated by Ken Gagne, featuring independent artists who create arts and crafts inspired by video games.
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Polygamer #87: Tifa Robles and The Explorers of Azullucent
Tifa Robles is a freelance writer whose first book, the young-adult fantasy novel The Explorers of Azullucent, is currently on Kickstarter.
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Polygamer #86: Eve Leblanc of Clever Endeavour Games
A podcast interview with Geneviève "Eve" Leblanc is the community manager and QA tester for Clever Endeavor Games, developer of Ultimate Chicken Horse.
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Polygamer #85: Shannon Symonds of The Strong Museum of Play
Shannon Symonds is a curator at the Strong Museum of Play, home to the International Center for the History of Electronic Games (ICHEG).
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Polygamer #84: Meagan Marie, author of “Women in Gaming”
A podcast interview with Meagan Marie of Crystal Dynamics, author of Women in Gaming: 100 Professionals of Play, a book of profiles and interviews.
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Polygamer #83: Bahiyya Khan of after HOURS
A podcast interview with Bahiyya Khan, the developer of after HOURS, a full-motion video (FMV) game about sexual assault & borderline personality disorder (BPD).
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Polygamer #82: Geek Remix’s Stacy & Mari
A podcast interview with Stacy and Mari of YouTube channel GeekRemix, in which the two women Let's Play and analyze mainstream and indie video games.
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Polygamer #81: Cynthia Lowen, director of NETIZENS
A podcast interview with Cynthia Lowen, the director and producer of Netizens, a documentary that exposes the proliferation of gendered, online harassment faced by women, including Anita Sarkeesian.
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Polygamer #80: Angela O’Hara of Big Viking Games
Angela O'Hara is the senior artist at Big Viking Games in London, Ontario. In this podcast interview, we talk vector art, Sailor Moon, and Flash games.
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Polygamer #79: Abbey Perl of the Diverse Gaming Coalition
Abbey Perl is the founder of the Diverse Gaming Coalition, a non-profit charged with ending bullying in gaming and other media -- and having fun while doing it.
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Polygamer #78: Katie Kaitchuck of GaymerX
Katie Kaitchuck is the executive director of GaymerX, an LGBT video game convention. In this podcast interview, we talk about Pride Month and queer characters.
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Polygamer #77: Dr. NerdLove on gaming & dating
A podcast interview with Harris O'Malley, aka Dr. NerdLove, about online dating, video gaming, being a geek, and healthy relationships.
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Polygamer #76: Gaming Patreon at PAX East 2018
A panel of Tanya C. DePass, Lon Seidman, and Ian Danskin about crowdfunding their YouTube channels, Twitch streams, and 501c3 non-profits.
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Polygamer #75: Matt Baume of Queens of Adventure
A podcast interview with Matt Baume, dungeon master of Queens of Adventure, a Kickstarter-funded podcast based on Dungeons & Drag Queens.
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Polygamer #74: Joseph Bein of Out of Sight Games
Joseph Bein of Out of Sight Games talks about the Kickstarter-funded audio-only game A Hero's Call, development tools for blind gamers & visual accessibility.
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Polygamer #73: Wally S on nonbinary characters
A podcast interview with Wally S, a Twine game developer and author who recently gave a GaymerX East talk on nonbinary character representation in video games.
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Polygamer #72: Nicole Hunter of Black Gamers Revolution
Nicole Hunter is a freelance writer for BlackGirlGaming.com and a moderator for Black Gamers Revolution, an intersectional safe space for Black gamers.
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Polygamer #71: Susan Arendt of Genii Online
Susan Arendt is the editor of Genii Online, a website dedicated to magic and deception for magicians, as well as co-host of the Continue gaming podcast.
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Polygamer #70: Kellian Adams Pletcher of Green Door Labs
A podcast interview with Kellian Adams Fletcher, mastermind behind Green Door Labs, which builds mobile and transmedia games for museums and non-profits.
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Polygamer #69: Tanya C. DePass of Fresh Out of Tokens
Tanya DePass is the founder of I Need Diverse Games and former host of diversity audio podcast Fresh Out of Tokens, which we discuss in this post-mortem.
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Polygamer #68: Katie Hallahan of Phoenix Online Studios
An audio podcast interview Katie Hallahan, whose studio created the King's Quest fan game The Silver Lining. She also covers The Walking Dead for 411mania!
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Polygamer #67: Freelance writer Sarah LeBoeuf
Sarah LeBoeuf reports from E3 about the Nintendo Switch and how the AFK Room by Take This made the event that much more tolerable. Also: Breath of the Wild.
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Side Quest #2: Wonder Woman with Sabriel Mastin
Wonder Woman starring Gal Gadot and Chris Pine is a successful film for DC, director Patty Jenkins, and feminists everywhere. Sabriel Mastin and I review.
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Polygamer #66: Charles Babbage Institute on historical diversity & representation
The Charles Babbage Institute at the University of Minnesota is an archive and research center dedicated to preserving the history of information technology. Instead of physical hardware and software, the CBI preserves the culture and stories of the IT industry, as told by both those who created it and those whom it impacted. Its extensive collection […]
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Polygamer #65: MIT’s Prof. Kishonna Gray on justice studies
Prof. Kishonna Gray teaches in MIT's Comparative Media Studies/Writing, coming from Eastern Kentucky University, where she founded the Critical Gaming Lab.
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Polygamer #64: Dr. Noah J. Springer on reddit & GamerGate
Dr. Noah J. Springer wrote his Ph.D. dissertation about how the online communities of reddit empowered GamerGate through the Kotaku In Action (KIA) subreddit.
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Polygamer #63: +1 to Journalism at PAX East 2017
Ken Gagne, Susan Arendt, Alexander Sliwinski & Jonathan Holmes give advice for being a better writer in the video games industry in this PAX East 2017 panel.
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Polygamer #62: Sabriel Mastin of Overwatch & Overbuff
A podcast interview with Sabriel Mastin, head of social media and support for Overbuff, a stats-tracking company for Blizzard's first-person shooter, Overwatch.
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Polygamer #61: Jonathan Holmes of Destructoid
A podcast interview with Jonathan Holmes of Destructoid, Nintendo Force, and A Profound Waste of Time about voice acting, journalism, and PewDiePie.
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Polygamer #60: Speedrunner Kungfufruitcup
A podcast interview with Kungfufruitcup, a Twitch streamer and speedrunner who recently attended the Awesome Games Done Quick (AGDQ) marathon.
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Polygamer #59: Video game culture photographer EMiSpicer
EMiSpicer is a video game culture photographer who travels the world capturing gaming events and moments. From GaymerX in New York and California to Fantastic Arcade in Texas and Blip Festival in Japan, EMiSpicer has documented conventions, conferences, festivals, and competitions with her artistic photography. When not moving, she’s at home as the social media […]
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Polygamer #58: Matt Baume of Playing With Pride
An interview with Matt Baume of the book Defining Marriage and podcast Sewers of Paris about his and James Morris' video project, Playing With Pride.
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Polygamer #57: Natalie Juhasz of ReVenture Games
A podcast interview with Natalie Juhasz of ReVenture Games about point-and-click adventure games and crowdfunding Lorna Bains on Indiegogo.
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Polygamer #56: Live at GaymerX East
Podcast alumni Ken Gagne, Matt Conn, Khadeja Merenkov, and Francesca Carletto-Leon reunite to share their inspiration for pursuing diversity in gaming.
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Polygamer #55: Twitch streamer SeriouslyClara
A podcast interview with SeriouslyClara, a Twitch content creator and livestreamer of indie games who promotes mental health awareness and body positivity.
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Polygamer #54: Amy Allison of WIGI on Girl Scout patches
A podcast interview with Amy Allison of Women in Games International about the Girl Scouts Greater Los Angeles' new video game patch.
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Polygamer #53: Ian Danskin of Innuendo Studios
Ian Danskin is a freelance animator, writer, video editor, and visual essayist. His YouTube channel, Innuendo Studios, hosts a dozen videos analyzing aspects of gaming culture and media, including how fame manifests itself in the gaming industry, using Phil Fish of Fez as a case study; the evolution and manifestations of Sonic the Hedgehog; and how GamerGate […]
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Polygamer #52: Assassin’s Creed voice actor Tristan D. Lalla
A podcast interview with Tristan D. Lalla, the voice actor of Adéwale in Ubisoft's Assassin's Creed, about speech disorders, motion capture, and representation.
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Polygamer #51: Ben Chicka of TheoNerd
An interview with theologian Ben Chicka of the TheoNerd podcast about theology, philosophy, and empathy in video games.
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Polygamer #50: Chris Klimas of the Interactive Fiction Technology Foundation
The Interactive Fiction Technology Foundation (IFTF) is a new non-profit charged with supporting the tools, infrastructure, and legal needs of the interactive fiction community. Also known as text adventures, interactive fiction is one of digital entertainment’s oldest storytelling media, and one that is enjoying a renewed interest, thanks to the annual competition IFComp and the […]
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Polygamer #50: Chris Klimas of the Interactive Fiction Technology Foundation
A podcast interview with Chris Klimas, creator of Twine and co-founder of the Interactive Fiction Technology Foundation, about IF, text adventures, and more.
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Polygamer #49: Serenity Caldwell of iMore on Pokémon GO
Serenity Caldwell is the managing editor at iMore, a features and reviews site for all things Apple. As part of her mission to help Apple users get the most from their iPhones, Serenity has penned a definitive series of articles for playing Pokémon GO, the mobile game that launched on June 6 and has since […]
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Polygamer #49: Serenity Caldwell of iMore on Pokémon GO
A podcast interview with Serenity Caldwell of iMore on Pokémon GO, Twitter, telecommuting, Macworld, and roller derby.
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Side Quest #1: Star Trek Beyond with Sabriel Mastin
Ken Gagne & Sabriel Mastin review the movie Star Trek Beyond (2016), from Krall as a villain to the references to Enterprise.
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Side Quest #1: Star Trek Beyond with Sabriel Mastin
Star Trek Beyond has hit theaters, and it’s astounding. Featuring a script that balances character development with jaw-dropping action from a diverse cast that includes the villain Krall, the alien heroine Jaylah, and respectful nods to Star Trek Enterprise and The Original Series, this third film in the franchise’s rebooted ‘Kelvin’ universe corrects all the […]
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Polygamer #48: Gillian Smith on procedural generation
In this audio podcast interview, Professor Gillian Smith of Northeastern University discusses diversity in procedurally generated content in video games.
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Polygamer #48: Gillian Smith on procedural generation
Gillian Smith is a professor of Art+Design and Computer Science at Northeastern University in Boston. Her field of study is procedural content generation, in which aspects of a game — the world, its inhabitants, individual levels — are created on-the-fly. The resulting output, rather than being completely random, follows a predefined set of rules that […]
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Polygamer #47: Mike Robles on fighting & board games
Mike Robles, social media manager for mental health non-profit Take This, is an industry veteran with many prominent studios on his résumé: including Microsoft, Wizards of the Coast, and Lone Shark Games. He helped build and support the Killer Instinct community when Rare’s fighting game debuted on the Xbox One, and he’s an frequent attendee […]
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Polygamer #47: Mike Robles on fighting & board games
Mike Robles of Take This, formerly of Microsoft, Lone Shark Games & Wizards of the Coast, discusses interviewing Stan Lee, the EVO fighting tournament and more.
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Polygamer #46: Tatjana Vejnovic of The Koalition
A podcast interview with Tatjana Vejnovic, editor at The Koalition, about writing in the games industry, working at GameStop & living with social anxiety.
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Polygamer #46: Tatjana Vejnovic of The Koalition
Tatjana Vejnovic is a writer, editor, student, panelist, and former retailer. Her PAX East panel series on why it’s really rad being a woman in the games industry has run for three consecutive years, highlighting the strengths and opportunities available to women in a traditionally male-dominated business. When not on stage, she writes for video […]
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Polygamer #45: You’re a Games Journalist! Now What?
Every year, PAX East, the biggest video game convention on the East Coast, hosts a panel about breaking into games journalism. Editors from multiple outlets have advised aspiring writers how to pitch a feature story or self-publish — but rarely have they said what happens next. Once you’ve established a reputation as a talented and […]
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Polygamer #45: You’re a Games Journalist! Now What?
"You're a Games Journalist! Now What?", a panel by Ken Gagne at PAX East 2016 and featuring Susan Arendt, Samit Sarkar, Alexa Ray Corriea, and Holly Green.
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Polygamer #44: Stephen Duetzmann of Engaged Family Gaming
An audio podcast interview with Stephen Duetzmann, editor-in-chief of website Engaged Family Gaming, about gaming, children, families, and parenting.
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Polygamer #44: Stephen Duetzmann of Engaged Family Gaming
Stephen Duetzmann is the editor-in-chief of Engaged Family Gaming, a website by and for parents to help identify games appropriate for the entire family. Games are a powerful medium for teaching logic, leadership, and empathy — but it takes research and investment to choose the right games. The ESRB ratings are a good first step, […]
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Polygamer #43: Engagement Lab at Emerson College
The Engagement Lab at Emerson College is an applied research lab in Boston, Massachusetts, dedicated to innovating the ways people participate in civic life and expanding the study of citizenship in a digital era. By working with city and state governments and the United Nations Development Programme (UNDP), the Engagement Lab collaborates with partners both […]
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Polygamer #43: Engagement Lab at Emerson College
A podcast with Jordan Pailthorpe and Johnny Richardson about promoting civic engagement through the Engagement Lab at Emerson College in Boston, Massachusetts.
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Polygamer #42: Tifa Robles of the Lady Planeswalker Society
Tifa Robles is the founder of the Lady Planeswalkers Society, which aims to create welcoming, friendly environments for women (and everyone) to learn Magic: The Gathering. Since its founding in 2011, the group has grown and now has branches in cities around the globe. In this episode, Tifa and I discuss how the Magic: The […]
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Polygamer #42: Tifa Robles of the Lady Planeswalker Society
Tifa Robles is the founder of the Lady Planeswalkers Society, which aims to create welcoming, friendly environments for women to learn Magic: The Gathering.
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Polygamer #41: Adelle Lin of the Code Liberation Foundation
The Code Liberation Foundation is a New York City-based non-profit that offers free game programming workshops to those who identify as women. The organization was founded in 2013 by Catt Small, Kay, Jane Friedhoff, Nina Freeman, Phoenix Perry, and Kaira Villanueva, seeking to change the female-to-male ratio in video game development. By creating a safe […]
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Polygamer #41: Adelle Lin of the Code Liberation Foundation
Adelle Lin joins the Polygamer podcast to discuss the Code Liberation Foundation, which offers free game programming workshops to women in New York City.
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Polygamer #40: Chachi Bobinks of The Dialogue Wheel
Chachi Bobinks, co-host of BioWare fan podcast The Dialogue Wheel, discuss Mass Effect, Dragon Age, feminism, GamerGate, and volunteering as a PAX Enforcer.
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Polygamer #40: Chachi Bobinks of The Dialogue Wheel
Chachi Bobinks is the co-host of The Dialogue Wheel, a fan podcast dedicated to Mass Effect, Dragon Age, and all things BioWare — including diversity! Fittingly, Chachi wears multiple hats herself: podcaster, feminist, PAX Enforcer, parent, and cat lady. How she juggles it all is anyone’s guess. In this rollicking hour of hilarity, Ken fires […]
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Polygamer #39: Mark Saville of SpecialEffect
SpecialEffect is a UK-based organization that uses technology to enhance the quality of life of people with physical disabilities by providing them with access to video games. Whether a gamer’s challenge arises from a congenital birth issues, car accident, stroke, or war wound, SpecialEffect adapts video game hardware to make games more accessible, all at […]
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Polygamer #39: Mark Saville of SpecialEffect
This week's podcast features Mark Saville of SpecialEffect, a UK-based organization that makes video games accessible to people with physical disabilities.
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Polygamer #38: Ashe Dryden of AlterConf
Ashe Dryden is the creator of AlterConf, a traveling conference series of marginalized voices from the tech and gaming industries. Since its founding in 2014, AlterConf has been held at a dozen cities throughout the United States and Canada, hosting talks and panels that go beyond Diversity 101. And in 2016, AlterConf will expand internationally, […]
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Polygamer #38: Ashe Dryden of AlterConf
In this podcast, Ashe Dryden discusses AlterConf, a traveling conference series of marginalized voices from the tech and gaming industries.
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Polygamer #37: Game designer Carolyn VanEseltine
Carolyn VanEseltine is an accomplished game designer and developer, having worked at such studios as Harmonix and Giant Spacekat. Her recent presentation at Google, "Everyone can make games now", underscores her belief that the freedom to make games is a basic human right, and that games should open and accessible to all as a medium […]
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Polygamer #37: Game designer Carolyn VanEseltine
In this podcast interview, game designer and developer Carolyn VanEseltine shares her experience in the Global Game Jam.
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Polygamer #36: Gay erotica artist Steven H. Garcia
Steven H. Garcia is an artist of gay erotica, especially of the pinup variety. His models are characters from throughout geek fandom, including movies, comics, and video games. His 2016 wall calendar showcase popular icons such as Superman and Batman, Ash from Pokémon, Street Fighter’s Ken and Ryu, Spider-Man and Deadpool, Harry Potter, and more. […]
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Polygamer #36: Gay erotica artist Steven H. Garcia
Steven H. Garcia is an artist of gay erotica pinups based on male characters from geek culture. We met at GaymerX, leading to this podcast interview.
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Polygamer #35: Susan Arendt of Take This
Take This is a non-profit charity that promotes awareness and education of mental health issues through outreach to gamers. Its “AFK Rooms” have become a staple of PAX East, West, South, and Australia, and its holiday stream gives gamers a community to help them through a challenging time of year. Soon, the organization will offer […]
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Polygamer #35: Susan Arendt of Take This
In this podcast, Take This co-founder Susan Arendt discusses mental health in Tomb Raider and Life Is Strange and the upcoming holiday Twitch stream.
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Polygamer #34: Violinist Taylor Davis
Taylor Davis is a renowned violinist whose video game, movie, and anime covers have earned her a loyal following. On YouTube, where she has over a million subscribers, her music videos employ stunning backdrops and intricate costumes inspired by the pop culture from which she draws her many tunes. Taylor has released six albums, including […]
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Polygamer #34: Violinist Taylor Davis
Taylor Davis speaks to the Polygamer podcast about her music video covers of video game theme songs, her recent American tour, and YouTube monetization.
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Polygamer #33: Francesca Carletto-Leon on Diversity in Gaming at WPI
Francesca Carletto-Leon is the founder of the Diversity in Gaming student group at Worcester Polytechnic Institute (WPI) in Massachusetts.
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Polygamer #33: Francesca Carletto-Leon on Diversity in Gaming at WPI
Francesca Carletto-Leon is the founder of the Diversity in Games club at Worcester Polytechnic Institute (WPI) in Massachusetts. Currently a senior majoring in Interactive Media & Game Design (IMGD) and Professional Writing (PW), Francesca has been an activist and advocate for awareness and understanding of gender and race in games and gaming community among undergraduates. […]
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Polygamer #32: Matt Conn of Read Only Memories
Matt Conn of MidBoss discusses Read Only Memories, the point-and-click adventure game featuring a diverse cast of characters and marginalized voices.
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Polygamer #32: Matt Conn of Read Only Memories
Matt Conn is the CEO of MidBoss, the studio behind Read Only Memories, a point-and-click adventure game featuring a diverse cast of characters. It is the first game from the same studio that produces the annual GaymerX (GX3) convention and the documentary Gaming in Color. In this interview (originally recorded for the IndieSider podcast), Matt […]
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Polygamer #31: Holly Green on Gameranx, Fry Scores & OCD
Holly Green is the managing editor of Gameranx, a video game news, reviews, and feature site. Not one to limit her outlets, Holly is also an accomplished freelance writer for outlets such as Polygon, where she detailed her challenges with obsessive-compulsive disorder (OCD). Most recently, Holly published her first cookbook, Fry Scores: An Unofficial Guide […]
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Polygamer #31: Holly Green on Gameranx, Fry Scores & OCD
Holly Green discusses being the managing editor of Gameranx, the author of the video game cookbook Fry Scores, and a gamer with OCD.
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Polygamer #30: GeekGirlCon’s Alyssa Jones & Danielle Gahl
GeekGirlCon 2015 is happening October 10-11 in Seattle! Manager of Gaming Alyssa Jones & PR Manager Danielle Gahl give the Polygamer podcast the inside scoop.
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Polygamer #30: GeekGirlCon’s Alyssa Jones & Danielle Gahl
GeekGirlCon 2015, happening October 10–11 in Seattle, celebrates and honors the legacy of women contributing to gaming, comics, art, science, and technology. This five annual convention creates a safe space at which all geeks are welcome. I chatted with Alyssa Jones, Manager of Gaming, and Danielle Gahl, Public Relations Manager, about what makes GeekGirlCon unique, including […]
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Polygamer #29: Kara Stone on sex, mental health & ableism
Kara Stone, independent game developer of Sext Adventure, Medication Meditation, and more, discusses mental health portrayals in video games and more.
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Polygamer #29: Kara Stone on sex, mental health & ableism
Kara Stone is a independent game developer whose works blend interactive art, self-care, mental health, and feminism. Her non-traditional approach to gaming invites users to contemplate the necessity of agency, the nature of diagnosis, and the definition of a game. Her work is available for multiple platforms, including iOS, SMS, and Web; some, such as […]
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Polygamer #28: Benjamin Williams of the PAX Diversity Lounge
In this podcast interview, Benjamin Williams, co-founder of Queer Geek, discusses diversity playgroups, the PAX Diversity Lounge, and white knighting.
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Polygamer #28: Benjamin Williams of the PAX Diversity Lounge
Benjamin Williams is the co-founder of the PAX Diversity Lounge, a safe space at Penny Arcade Expo conventions that offers marginalized groups free tables and booths with which to represent their products and services. First launched at PAX East 2014, the room has been host to many groups and attendees and has been well-received by […]
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Polygamer #27: Cosplayer Emma Bell
Cosplayer Emma Bell talks about not being limited by gender when cosplaying,and what prompted the need for the instruction that "cosplay is not consent".
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Polygamer #27: Cosplayer Emma Bell
Emma Bell is an accomplished and talented cosplayer, appearing at anime and video game conventions as characters from Mass Effect, Dragon Ball Z, Dragon Age, and Agent Carter. Her upcoming appearances include West Coast conventions Anime Revolution and PAX Prime, where her husband and fellow cosplayer Koko will be her helper. The studio arts skills […]
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Polygamer #26: Christian Donlan of Eurogamer on multiple sclerosis
Christian Donlan is a prolific writer, having contributed to Edge magazine, co-founded gaming site Hookshot, and co-created the animated children’s show Everybody Loves a Moose. After four years of freelancing for Eurogamer.net, he joined the staff as associate editor. His portfolio for that site exceeds 800 articles that demonstrate his passion for gaming as an […]
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Polygamer #26: Christian Donlan of Eurogamer on multiple sclerosis
In this podcast, Christian Donlan of Eurogamer.net shares how XCOM & Spelunky taught him how to cope with his diagnosis of multiple sclerosis.
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Polygamer #25: Lilian Chen (Milktea) on Smash Bros. & sexism
Lilian Chen, aka Milktea, joined the competitive gaming scene in high school, when her younger brother introduced her to Super Smash Bros. Melee for the Nintendo GameCube. As she toured the country participating in e-sports events, she discovered that she was one of the few women in a male-dominated scene. She set out to raise […]
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Polygamer #25: Lilian Chen (Milktea) on Smash Bros. & sexism
Lilian Chen (Milktea) is a semi-retired Super Smash Bros. e-sports gamer whose TED-Ed talk focused on sexism and misogyny in the competitive gaming community.
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Polygamer #24: Happy Father’s Day, Edward F. Gagne
Edward F. Gagne reflects on 70 years of entertainment technology and, as a parent, how he raised a generation of geeks.
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Polygamer #24: Happy Father’s Day, Edward F. Gagne
In celebration of Father’s Day, this week’s guest is the host’s father, Edward F. Gagne. Born in the 1940s, Ed has witnessed the evolution of entertainment across the better half of a century, from early radio shows to black-and-white televisions to the latest home game consoles. Often a curious and early adopter of technology, Ed […]
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Polygamer #23: GTFO director Shannon Sun-Higginson
GTFO is a documentary about women, discrimination, and misogyny in video games. Featuring interviews with Brianna Wu, Maddy Myers, Courtney Stanton, Jenny Haniver, and more, the film examines gamers’ experiences as developers, journalists, competitors, academics, and community organizers. Filming began in 2012 and concluded in mid-2014, months before GamerGate broke, demonstrating that these issues are […]
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Polygamer #23: GTFO director Shannon Sun-Higginson
Ken Gagne & Monica Castillo interview Shannon Sun-Higginson, director of GTFO, a new documentary about women in gaming.
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Polygamer #22: Philip Jones, director of Gaming In Color
Gaming In Color is a feature documentary exploring the queer side of gaming. After being Kickstarted in 2013 and enjoying a limited release in 2014, the film had its official debut on May 19, 2015. Featuring interviews with GaymerX organizers and attendees and discussing topics such as representation in video games, Gaming In Color serves […]
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Polygamer #22: Philip Jones, director of Gaming In Color
Philip Jones, director of Gaming In Color, a documentary about the LGBTQ community in gaming, discusses the film's production, distribution, and impact.
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Polygamer #21: Sabriel Mastin, indie game reviewer & Let’s Player
Sabriel Mastin is a prolific game reviewer and YouTube personality, having produced content for such sites as Indie Haven and Indie Gamer Chick. She has attended both PAX East and PAX South and is a regular guest at events in the Minneapolis area, only a short drive from her native Fargo. And, if all that […]
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Polygamer #21: Sabriel Mastin, indie game reviewer & Let’s Player
Fargo native Sabriel Mastin is a prolific games reviewer for sites such as Indie Haven & Indie Gamer Chick, as well as being a Let's Player and roller derbier.
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Polygamer #20: Sarah Como of Zephyr Workshop
Zephyr Workshop COO Sarah Como talks about breaking out of college and into the game business, bringing board games & digital games to PAX and BostonFIG.
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Polygamer #20: Sarah Como of Zephyr Workshop
Sarah Como is the Chief Operating Officer of Zephyr Workshop, developer of tabletop game A.E.G.I.S. and computer game Flora Fiora. Zephyr was born amidst Sarah’s recent education in the game design program at Becker College, which landed her on the PAX East panel "Full-Time Student, Part-Time Indie", in which she discussed juggling these dual roles. […]
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Polygamer #19: Elisa Meléndez on avatars, FragDolls, racial diversity & rock bands
Elisa Meléndez recently spoke on a PAX East 2015 panel about how we create and identify with our avatars in virtual game worlds. This is one of just many topics she’s researched as part of her Ph.D studies in comparative sociology — and her academic career is just one of Elisa’s many aspects. In this […]
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Polygamer #19: Elisa Meléndez on avatars, FragDolls, racial diversity & rock bands
Sociology Ph.D candidate Elisa Meléndez discusses racial diversity, virtual avatars, the FragDolls, GamerGate, gaming within a relationship, and much more.
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Polygamer #18: Charles Battersby on atheism & religion in games
Charles Battersby discusses his successful PAX East panel, "The End Boss Doesn't Exist: Atheism in Video Games", and how religion is represented in games.
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Polygamer #18: Charles Battersby on atheism & religion in games
Charles Battersby hosted the PAX East 2015 panel "The End Boss Doesn’t Exist: Atheism in Video Games", featuring Ken Levine of Irrational Games and Chris Avellone of Obsidian Entertainment. The panel played to a packed house, such that I couldn’t get in — so I invited Charles onto Polygamer to discuss what I missed! In […]
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Polygamer #17: Jandy Hardesty on films, criticism & parenting
Jandy Hardesty is a prolific producer and consumer of media. As a film critic, she blogs at The Frame and contributes to Row Three, where she co-hosts the podcast Not at Odds. She’s also a prolific gamer, having poured dozens of hours into games such as Dragon Age: Inquisition and Mass Effect 2, often producing […]
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Polygamer #17: Jandy Hardesty on films, criticism & parenting
Jandy Hardesty of Row Three, The Frame, and Not At Odds discusses how to juggle being a film critic, blogger, podcaster, gamer, reader, producer, and parent.
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Polygamer #16: Fiona Cherbak on hiring and retaining women, GDC & BostonFIG
Fiona Cherbak discusses her upcoming GDC panel on hiring and retaining women in gaming and co-founding the Boston Festival of Indie Games, or BostonFIG.
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Polygamer #16: Fiona Cherbak on hiring and retaining women, GDC & BostonFIG
Fiona Cherbak is a human resources and staffing specialist with a storied career in the entertainment and games industries. At this year’s Game Developers Conference, she will moderate the panel "Turning the Tide: Hiring and Retaining Women in the Games Industry". In this exclusive preview with Polygamer, Cherbak discusses how and where in the pipeline […]
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Polygamer #15: Zoë Quinn & Alex Lifschitz of Crash Override
Zoe Quinn & Alex Lifschitz discuss why they founded an online anti-harassment task force and why gaming culture allowed GamerGate to happen.
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Polygamer #15: Zoë Quinn & Alex Lifschitz of Crash Override
In January 2015, Zoë Quinn and Alex Lifschitz debuted Crash Override, an online anti-harassment task force. The organization provides crisis center support, ongoing assistance to victims, and community outreach and activism. The network is staffed by online abuse survivors such as Lifschitz and Quinn, the latter being the developer of Depression Quest and the original […]
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Polygamer #14: Parenting & game development
Avida Michaud, Chris Hart, Amanda Warner, Caleb Garner, and Scott Macmillan discuss juggling the dual roles of game developer and parent at WIG Boston.
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Polygamer #14: Parenting & game development
No role-playing game can present a greater challenge than the real-life role of parent — especially when you’re a game developer. How does one juggle these dual roles and responsibilities? Are telecommuting and crunch time harder when you have kids? Does being a parent affect the kinds of games you’ll produce or play? At the […]
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Polygamer #13: Lorien Green of pinball documentary Shoot Again
Lorien Green discusses making the gaming documentaries Going Cardboard and Shoot Again while being a gamer, parent, and introvert.
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Polygamer #13: Lorien Green of pinball documentary Shoot Again
Lorien Green is a filmmaker, documentarian, gamer, parent, and introvert. In 2009, without any background in video production, she set out to film a documentary about the growing popularity of board games. The result, Going Cardboard, was a success, setting her on the path to her current project: a documentary about the resurgence of pinball […]
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Polygamer #12: An outside perspective
GamerGate, feminism, Anita Sarkeesian, and gamer identity: these topics dominated online conversations throughout the latter half of 2014 — but how many people actually care? Is it a just vocal minority that are engaged in these debates, leaving most gamers to play their games in peace, isolated from gaming’s larger context, culture, and community? In a […]
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Polygamer #12: An outside perspective
I found four gamers who had never heard of GamerGate. After introducing them to the concept, I recorded their reactions.
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Polygamer #11: Ryan Green & Josh Larson of That Dragon, Cancer
Ryan Green & Josh Larson discuss That Dragon, Cancer, an game that represents caring for Ryan's son Joel, who was diagnosed with cancer at 1 year old.
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Polygamer #11: Ryan Green & Josh Larson of That Dragon, Cancer
That Dragon, Cancer is a game that represents the experiences of the Green family as they lived with and cared for Joel Green, who was diagnosed with brain cancer at 1 year old. Through a variety of metaphorical first-person scenarios, the game recreates what it was like to know and play with Joel, take care […]
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Polygamer #10: PushingUpRoses (aka Sarah Wilson)
Sarah Wilson, aka PushingUpRoses, is an accomplished video producer, Let’s Player, and writer. After pursuing a degree in creative writing and then apprenticing as a body piercer, she found her niche as a multimedia artist. On YouTube, Twitter, and Patreon, she has built a following devoted to her reviews and retrospectives of classic PC games. […]
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Polygamer #10: PushingUpRoses (aka Sarah Wilson)
PushingUpRoses (Sarah Wilson) talks with Khadeja Merenkov about being a YouTube personality, video producer, Let's Player, and body modification enthusiast.
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Polygamer #09: Duane de Four on masculinity in games
Duane de Four is an educator and activist specializing in gender violence prevention, bystander intervention, diversity, and sexual health education. He’s also a hardcore gamer and media critic who has spoken at PAX East on gender representation in games and gender equality in the gaming industry. In this episode of Polygamer, de Four speaks with […]
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Polygamer #09: Duane de Four on masculinity in games
Duane de Four of HowManly.com discusses depictions of men in gaming, toxic masculinity, and what men can do to make game culture more inclusive for women.
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Polygamer #08: Chris Barney on games for social justice
Chris Barney is a game developer who sees games as an engine of social capital. As a maturing medium, video games have the potential to reinforce, shape, and influence societal norms and values toward sexism, racism, upward mobility, and other constructs. How do video games do this, and how can game developers balance this responsibility […]
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Polygamer #08: Chris Barney on games for social justice
Chris Barney, game developer and sociologist, examines video games as a tool of social capital and change and how they can reinforce or influence social values.
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Polygamer #07: Susan Arendt & Russ Pitts of Take This
Take This is a non-profit charity founded in 2012 in response to the tragic suicide of a gaming journalist. The organization promotes awareness and education of mental health issues through outreach to gamers both online, through a variety of Twitter campaigns and initiatives, and offline, by hosting "AFK Rooms" at events such as PAX. In […]
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Polygamer #07: Susan Arendt & Russ Pitts of Take This
An interview with Susan Arendt and Russ Pitts of Take This, a non-profit that promotes awareness of mental health issues and resources in the gaming community.
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Polygamer #06: The F-Word panel at PAX Prime 2014
Alexa Ray Corriea, Brianna Wu, Tifa Robles, Susan Arendt, and Andrea Rene discuss feminism in this PAX Prime 2014 panel.
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Polygamer #06: The F-Word panel at PAX Prime 2014
At PAX East 2014, I moderated a panel titled "Sex, Sexy & Sexism: Fixing Gender Inequality in Gaming" in which three women and two men discussed the problems and solutions facing the industry. Four months later at PAX Prime, those same three women reunited for another panel: "The F Word", that being "feminism". In this […]
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Polygamer #05: Khadeja Merenkov on Cultural Gatekeepers & White Privilege
I recently attended a talk by Boston-based voice actor and ethnographer Khadeja Merenkov about the need to use cultural artifacts accurately and respectfully in video games. Don’t just use a mosque because you like mosques, she advocated; recognize what those objects represent to the culture they come from. I hadn’t previously considered that the inspirations […]
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Polygamer #05: Khadeja Merenkov on Cultural Gatekeepers & White Privilege
Voice actor and ethnographer Khadeja Merenkov speaks about the need to represent culture accurately in gaming and use white privilege responsibly.
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Polygamer #04: Sheri Graner Ray on Gender-Inclusive Game Design
Sheri Graner Ray is a game developer with 25 years experience in the industry and credits that include games such as Ultima and Star Wars Galaxies and co-founding Women in Games International. In 2003, she published the book Gender Inclusive Game Design—Expanding the Market, on how to make games that appeal to both male and […]
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Polygamer #04: Sheri Graner Ray on Gender-Inclusive Game Design
Sheri Graner Ray, author of Gender Inclusive Game Design: Expanding the Market, discusses how games and the industry can and have evolved to include women.
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Polygamer #03: Shawn Allen of NuChallenger
Shawn Allen of NuChallenger is developing Treachery in Beatdown City, a Bad Dudes-style beat-em-up with turn-based tactical elements and a diverse cast of characters. Do games that stray from the typical “grizzled white male” protagonist risk their commercial viability? What concerns did Allen have before deciding to feature black and female heroes? Ultimately, all games […]
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Polygamer #03: Shawn Allen of NuChallenger
Shawn Allen of NuChallenger is developing Treachery in Beatdown City, featuring a diverse cast of characters; could that impact the game's commercial viability?
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Polygamer #02: Keisha Howard of the Sugar Gamers
Keisha Howard is the founder of Chicago's Sugar Gamers, a female-oriented gaming group that encourages young women to enter the hobby and industry.
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Polygamer #02: Keisha Howard of the Sugar Gamers
Keisha Howard is the founder of the Sugar Gamers, a female-oriented group of over 2,000 gamers in the Chicago area. Unlike Ubisoft’s Frag Dolls, the Sugar Gamers is a non-competitive social group for women, providing an alternative to other gaming groups’ “sausage fests”. In this episode of Polygamer, Keisha debates what constitutes being a gamer, […]
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Polygamer #01: Matt Conn of GaymerX
Welcome to the premiere episode of Polygamer, where we look to expand the equality and diversity of the gaming industry. New episodes of Polygamer air every other Wednesday on YouTube and iTunes. Today’s guest is Matt Conn, founder of GaymerX, an annual gaming convention for the LGBTQ community and its allies. How does the gaming […]
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Polygamer #01: Matt Conn of GaymerX
Why does gaming need a separate convention for the LGBTQ community? Matt Conn, founder GaymerX, addresses these issues in the premiere episode of Polygamer.
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